A personal project fully modeled from scratch using Maya, ZBrush, render Redshift, compo using Fusion. But searching to finish the pose and do a final render.
3D AD "locker" Genommalab Bengue Animal 3D and Lipsync modeling, Lipsync animation: Leandro Dante Fernández. GenommaLab Art director: Gabriel Farsetti. GenommaLab inhouse 3D: Alexis Alegre. GenommaLab Productor: Laura Pettinari.
My work showreel edition. My job as 3D generalist in all areas, modeling, shading, animation, VFX and some composition. Using Autodesk Maya, 3D Studio MAX, Maxon Cinema4D, Pixologic ZBrush, Photoshop, Substance Painter, After Effects and Fusion.